FEATURE

Opening Shop Inside the Game

How do you step into a world where someone else is already lost in play?

For a long time, games were tricky territory for advertising. Players are deeply immersed, and barging in tends to get you hated. These eight ads can be read as a record of how that wall has been broken down, little by little. Making a game as a bonus extra. Placing a product naturally within a game. Messing with a game's own rules like a mischievous intrusion. Turning a small, struggling club into the star of the world. Using a game as a venue for a live concert or even a wedding. The journey moves from outside to in—and the very last one is, fittingly, a story about leaving the game world behind.

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